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Combat is important in rpgs

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I feel like we can all agree that in every rpg combat is important, for example imagine a game that you defeat every opponent by mashing the attack button, what difference will a goblin and a Dragon will really have? If combat is not challenging in a logical way there is little reason to feel excited facing a fearful opponent like a Dragon over a goblin. ofcourse a good combat will be probably hard for me to make but i will try to push myself for atleast the basic mechanics of a challenging combat, hope i don't sound very cliche till now. Having finished the basic graphics i will start working on the code now, hopefully a small test demo will be ready soon. combat animation test link to my deviantart gallery Thanks for reading!

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