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It's ok to use public domain 3D fanart (hair) ?

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Hi. I am working on a noncomercial videogame, and I have found a cool hair that I plan to use for a character. https://www.blendswap.com/blends/view/83637 The entire model is in public domain. However, on Blendswap, the model is classified as fanart, being based on a workart. (Warning - a bit NSFW) https://s-media-cache-ak0.pinimg.com/736x/02/52/57/025257060ac1035b2ea3b61bbd7de1a2--character-concept-concept-art.jpg Now- if I download the model, then alter the hair so it would be less similar to the one in the workart, could I use it in my game without having to ask for permission ? I have tried to track the copyright owner, but he seems to have deleted his accounts, so I couldn't contact him. As you could see by comparing both, there are visible differences between the 2D workart and the model's hair. Does the copyrighted elements of an derivative work affect/infect the rest, like a GPL code or each element is treated separately ? Also, since the object modelled is a hair, can it be copyrighted in the first place or is treated like a functional thing, like casual clothing ?

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