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Level Design

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Hello everyone, This is my first time posting here, but I've been following for a while. I am finishing my last term in college before getting my Bachelor's in Game Programming and Development. I have always been interested in level design, and I'm hoping to find a job in this area once I'm done. My question is, how should I go about breaking into this field within the industry? I have a little experience with developing game levels in Unreal; 2D Platformers, but not much else. Should I keep focusing on creating levels in game engines, or are level schematics/maps a good way to demonstrate skills too?

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