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Any good guides on establishing a company?

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I live in central Europe, but I don't want to have anything to do with the country I live in due to its highly corrosive, socialist nature (the taxation/theft is so astronomically high that it is basically communism at this point - with predictable consequences of dilapidation and mass unemployment). If I were to publish a game on Steam, would I even need a legal entity for international release? Mainly I would just want to protect the game's name, but if establishing a legal entity is reasonably priced I might do that as well. Perhaps it might come handy if I wanted to hire someone later(for a virtual studio, everything would be done remotely). The game would be oriented towards English-speaking audience and culture anyway. Or would just this be enough, for trademarking the game. Of course, for trademarking a game company I would have to get another one. P.S. Does anyone have a filled example of this form?

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