Like mentioned in the title I'm working on a 4x rogue-like, with the theme being the player runs a dictatorship in a small modern era (1960-70+) country. Right now there are a couple people on the project, 2-3 just coding, me design + code. .
It will probably be a couple months until prototyping when I feel my design contributions will be most significant (other than making the initial design and docs of course). But in the meantime I am still thinking about and refining my ideas for the game.
Ideally, you would be well versed in 4x's and to a lesser extent rogue-likes (playing or studying the design of them, by just analyzing games in the genres or otherwise). Ideally you also have an interest/passion in making deep yet accessible strategy games (lots of board games would fall under this, so interest there can be a plus)
If interested, you can reply here, or contact me on Discord, my user tag is levgre#1415 , and I can share more details and the design doc, and answer questions.
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