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MMORPG, some ideas...

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Stats STR- How much you can carry & attack CON- Frail, fragile, put in weak constitution in google & got that... Makes sense so I say that means defence physical/magic.(I was kind of thinking make every one have 100 hp/stam. in game & just that is what they have) AGL- Speed INT- How much you can learn & magic attack/power DEX- How good you are with your hands Crafting I Think Martel Online has a awesome sounding sys, try out resources & make a unique item Gathering If you cut a tree it falls. mine a rock it crumbles & harvest a plant it disappears (Conan exiles( Loot Animals don't have gold, weapons or items if you want loot harvest with a skinning knife to get skin, a butchers knife for meat/bones, humans might have stuff in inventory & WYSIWYG if you see it on them, they die, you can loot it Building sys (Conan Exiles) Build freely, make buildings look how you want World destructible PvP Free for all, Full loot & no safe zones

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