As a solo game designer, I can buy assets for games. But I've concluded that animations for everything would be too difficult to find or too expensive. So I'd like to think of some game types that don't necessarily need animation, or only require the most basic of animations (maybe an explosion or particle effect here or there).
The main idea that comes to mind is a collectible card game. Or I could literally go text-based rpg game. Any other ideas?
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