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Starting from absolute zero.

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I recently came up with an idea for a game after 4hr scrolling through 9GAG (Yes, 9GAG) and I'm into it. It's an pixel-art style 2D top-down RPG with class advancement system and that's all I came up with at time of writing. The problem is I don't know where to start. Engine, platform, programming skill, programming language, and other stuffs. After looking up the forum I saw choices like Unity3D and UE4 but my laptop is the low-medium tier and I don't know whether it can run the dev kit. Also I want the game to be light (around 2GB RAM and a medium-tier GPU as "Recommended System Requirement") and my programming language is Python 3. As the topic said, where should I start? And should I go read some (a lot) of book? My Twitter is at @Chr0n10, Discord is at Celestial#6261 if anyone is up for high-speed (and/or agressive) discussions. Thanks in advance. Sorry for the long post, here's a potato (in attachment, perhaps?)

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