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Compute Shader projects

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After making a fool of myself in another thread I realize its about time I really commit to learning compute shaders. What are some good projects to do that would give me "the complete experience" when it comes to compute shaders. I've been putting this off a long time and would really like the most concise way to go about this. Thanks in advance. edit - my interests and goals are gpu driven pipelines, gpu occlusion culling, and similar topics.

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