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The million monkeys approach.

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Hello everyone, this is my first post here. My name is Dave, age 34, currently living in Spain. I am not a game developer or programmer, but I do run a Minecraft community and server, and a big part of that is playing around with code, thinking up quests, and things that are quite similar to what real game developers do. (I assume) The reason I am here, is because I have been toying with an idea lately, and I'd like to know what you all think. On my Minecraft server it was just me to start out with. Then for a long time it was just a few people, and now we are close to having 200 people in the community. I have seen all kinds of crazy things, 11 year old kids coding their own plugins, total amateurs designing pixel textures, people coming up with inventive logic solutions for creating insane contraptions, and much more. It all gets me thinking. Do you think 250.000 total amateurs, could put togeter a game as good as or better than a game made by 250 professionals? In other words, do you think it would be possible to make a kind of open source game, that was "made by the internet" so to speak. Where anyone who wants to contribute to its creation can. Or would something prevent that? Thanks.

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