With permission to remake a game, I'm trying to figure out its shot hit percentage formula, or at least be close. Everything I try is terrible. Any ideas?
The max tile range is 23, and the expected result should be as close to the following as possible:
Tile Distance Hit%
23 1.05%
22 1.2%
21 1.38%
20 1.6%
19 1.86%
18 2.19%
17 2.6%
16 3.12%
15 3.79%
14 4.66%
13 5.82%
12 7.4%
11 9.61%
10 12.8%
9 17.55%
8 25%
7 37.31%
6 59.25%
5 100%
4 100%
3 100%
2 100%
1 100%
0 100%
EDIT: To explain better, the game is a 2D tile game. The character will fire at the enemy from a tile range between 0 and 23.
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