First of all this will be a weird post, but i have something to tell you guys which i have in my mind since a long time.
Since forever i am trying to make games, but for some reason i never finish a single one. Sure i get some raw prototypes done, but then i fully lose all my motivations and never touch it again - which really depresses me a lot.
To give some example, this community have recently started a "Challenges" system, where you can enter some challenge writing some simple games with a fixed set of rules in place - which is very great for learning. So i tried to challenge myself for the october and the november challenge and at the beginning i was very motivated and written a platformer from scratch in no time, but after i got everything working except for enemies i simply lost my motivation again. For the pong challenge its the same deal - i got collisions working and started to put in some CPU movement code and then i lost it again. Why is that? Am i so bad at making games? Why do i lose my motivation all the time, even though i am making steady progress? I dont understand.
The best progress i had so far, was my "Leverman" UE4 project where i finished my first MVP - which was fully playable, but even for this project i have no motivation anymore, because it needs a full remake due to the fact that i made a mistake in the 2D Pixel to UE Units scale and i lost pretty much all the progress i made after my MVP.
On the other side, i am making tools, applications, libraries all over the place and never have this kind of motivation problems there, especially at work where i write desktop and server applications. For example, i have written a media player called Xenorate from 1999 until 2011 and i mostly never had any motivation problems there.
So it seems that normal application development is more suited for me, isnt it?
But really i want to make games, not for making money or getting hired. I just want to proove myself that i can do it or something.
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