I need music for a project. I've been listening to a lot of royalty free online music and assembled a little collection, but they're lacking two important things. First, they don't sound like they are part of one soundtrack because some tunes differ too much from one another. Second, most of them don't match the theme of my game exactly like I want it to.
I know the first problem is fixed by hiring a composer that will make the whole soundtrack fit together. The question of this topic is for the second problem. I have the idea of what I want the music to sound like, but I can only express it in very general terms.
How does a non-music person communicates what he wants his music to be like? Do I try to find music that sounds like what I want and let the composer write the soundtrack from that? Do I ask the composer for previews and choose what to keep? Do I let the composer make his own vision of what would be the best music for my game? What happens when your client doesn't like the music you made for him?
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