This challenge was a good run because of
Implementing coroutine with IEnumerator and yield return
Simple Dictionary based texture manager
Basic Particle Engine
Ripped GameStateMachine from previous monogame project (joust)
had fun making flare particles
Did I mention, it's not cool unless it has lightning bolts
browsed current scifi google images...nice...inspired.
Source : MarkK_LightningCommand.zip
↧