I think it has an standard solution for most of games but I don't know it. in many third person games I can really see the bullet came out of the gun but in most of tutorials I just see the gun just has a muzzle flash and bullet hit is raycasted from center of camera.
how can I make a gun that is moving by many character animations move to same direction of screen HUD? I'm focusing on third person game butt I think issue is in fps games too.
thank you for helping.
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