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Should I use tiles or a single large image for my games background

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I'm working on a 2D top down game in Python with Pygame. I was wondering if it is better to use one large image for a background or individual images? My problem with individual images is when I want to update a portion of the display without updating the entire display. How can I get a subsurface of multiple tiles if the location I need to update is between two tiles? Do I use layered surfaces?

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