I posted about a month ago.
Hello again everybody I posted on here about a month ago about looking for a group of people to build a mobile moba with me. I have since come up with some character ideas and Creations and recruited a...
View ArticleHow long does it take for your Nintendo Developer Portal registration to be...
It's been two weeks since I registered as an independent developer so I could download the SDK the legit way. I still get the message "Your company registration has not yet been approved, it may still...
View Articlejsewel - Smash The Cells!
jsewel - A JavaScript HTML5 game. https://mystikkogames.itch.io/jsewel I wrote this game with mobile phones in mind. So the main target it should be easy and fast to play on mobile phones! It is...
View ArticleScreen Space Vector in world Space
So I've been trying to implement Eric Bruneton's Atmospheric Scattering implementation, and I seem to be having an issue with the generation of the world space direction vector for the application...
View ArticleScreen Space Vector in world Space (Solved)
So I've been trying to implement Eric Bruneton's Atmospheric Scattering implementation, and I seem to be having an issue with the generation of the world space direction vector for the application...
View ArticleSSAA and ResolveSubresource
Does there exist something similar as ID3D11DeviceContext::ResolveSubresource for a super-sampled instead of multi-sampled texture? Or should one need to write a custom shader for this? As a side note,...
View ArticleNew here coming from financial programming
Hello, For the past ten years I have developing automatic trading software (see portfolio https://www.mql5.com/en/users/mt-coder/publications) apart from my publications I have served clients from...
View ArticleHelp Bouncy Bob to Defeat The Zombies
It has already been 5 days from release and Bouncy Bob is making a bit of profit every day (despite of Halloween Sale). We were expecting much better start but it's not bad overall. If you like our...
View ArticlekeyPressed(KeyEvent e) { Globals.c = e.getKeyChar(); } doesn't work
I have strip the code down to barest minimum for clarity With the window up and draw rendering correctly, I set the key press to take the 'x' key, but when I press 'x' and print anywhere (and...
View ArticleMobile Game Reviews: Let's Talk Sword of Xolan
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Much...
View ArticleNew team looking for talent, especially artists
Hello everyone. We are looking for a couple of individuals to join our newly formed team. The plan is simply to create a basic 3d game together as a learning experience, if the game ever becomes...
View Articleuse of shared_ptr
Hi, I have been trying to use shared_ptr but after searching the net and reading example, I still don't understand how to use std::shared_ptr? Say, I have a class - class foo { public: foo(); ~foo();...
View ArticleFXAA and normals/depth
If one applies FXAA on the pixel colors, is there some AA one can apply as well on the normals and depths (which will all be used as input in further post-processing)?
View ArticleVulkan shadow mapping issues - works in RenderDoc
Hey guys. Something weird is going with my Vulkan shadow mapping. I already have it working on DX, and today I finally took the time to implement it in Vulkan. Or so I thought. This is what I see when...
View Articlequestions about google play services
I'm not sure u chose right place. if its wrong please change it. hi. I have 2 questions about google play services. 1) is there any restrictions or limitations for 25 dollar developer? for example in...
View ArticleGraphics from 2D game "RUSH Dash"
"RUSH Dash" is a very simple game, such as Arkanoid, Breakout, and similar. All the graphics in the game were created either in inkscape, GIMP and in a blender. RUSH Dash on google play
View Article[Hobby] Anyone for Dev Squad Jam Halloween?
Hey, I was wanting to see if a few people want to join the Dev Squad Jam: Halloween game jam that is coming up on the 1st with me. I'm a programmer out of USA, but I could just take on the...
View ArticleDo you think game development costs will eventually go back down again?
Posting this in the lounge instead of the business forum because this is about more than just business. It's also about speculation of what future technology might be like. Here's something I've been...
View ArticleMy violin recording mixed into a project (interested in input)
So I got all excited about participating in the Final Fantasy 30th anniversary tribute and put this arrangement together, and I used my new equipment (Steinberg recording pack) for integrating my...
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