How to Harden a Production Server
Hardening a production server The question came up: How would I go about 'Hardening' the host server? In theory, hardening is a simple mixture between good configuration, good software, and good...
View ArticleGame Localization Tools - Collaborative list
Ever feel like your inventory could use a couple of extra localization tools? We asked the studios we work with, skimmed forums and analyzed product reviews to gather some of the most popular pieces of...
View ArticleNeed some critic over a game trailer storyboard
Hello We're working on a project since a year, and recently, to participate into a contest we need a game video/trailer. It could be a simple gameplay video, but I saw that games with polished trailers...
View ArticleDailyIndieGame: Steam keys fraud
http://steamcommunity.com/groups/Sentinels_of_the_Store/discussions/0/1620599015860918910/ TLDR: Devs and customers involved with DailyIndieGame - you were probably ripped off. A similar thing happened...
View ArticleLeadwerks Game Engine 4.5 Released, Enables Easy VR Development
Today we are pleased to announce the release of Leadwerks Game Engine 4.5. Version 4.5 introduces support for VR headsets including the HTC Vive, Oculus Rift, and all OSVR-based hardware, allowing...
View ArticleLeadwerks Game Engine 4.5 Released, Enables Easy VR Development
Today we are pleased to announce the release of Leadwerks Game Engine 4.5. Version 4.5 introduces support for VR headsets including the HTC Vive, Oculus Rift, and all OSVR-based hardware, allowing...
View ArticleConcept Artists and Illustrators for Board Game
Good afternoon all, I am reaching out to see if there are any illustrators or graphic designers available to work on creating game assets, concept art and other artwork for a political themed board...
View ArticleThe impact of writer inconsistency in technobabble and failure to consider...
To spin off a more general discussion from another thread: Because apparently someone doesn't like crossing the streams when people get geeky, But mostly because it seems like a fairly decent lounge...
View ArticleGame Engine Developers Wanted
My team and I are developing a game engine! We would like as much help as possible. The project is currently hobby only, but pay will be appropriately rolled out to those who work on the engine. people...
View ArticleReal-Time Character Dismemberment demo
I took a look at Real-Time Character Dismemberment (Game Engine Gems 1 - Chapter 19), I guess I see this technique has been used in GTA III when the player can shoot the NPC's arm off. I'm truly...
View ArticleHow to best do color selection menu ?
I was recommended to use html5 (instead of flash which I now know is bad I guess) to make a simple game (with the same functioning as a dress up game basically), I looked into it and it seems...
View ArticlePirate game: treasure hunting mechanic
Im doing a carribbean pirate game in the tradition of sid meiers pirates. In THAT game, you would buy pieces of treasure maps in taverns, and when you had all four you could see on the map where in the...
View ArticleTexture min filter not working
I am trying to set up my sampler correctly so that textures are filtered the way I want. I want to use linear filtering for both min and mag, and I don't want to use any mipmap at all. To make sure...
View ArticleDevblog #32
Dev stream #4 – Underwater scenery ANDREJ KREBS, MITO HORVAT This time Mito and Andrej joined forces and created Underwater scenery. A proof of concept demonstration of possible new models/elements in...
View ArticleOperation Hillfort - Specification
I've finally managed to write down some initial specifications for the project. There are still plenty to think and reconsider, but at least some parts of the specification should be quite solid....
View ArticleHappy Holidays from Corona Labs
Corona Labs would like to take a brief moment to wish everyone worldwide a Happy Holidays. We have had a great year and have added many new features to the Corona suite of tools: Make Corona Enterprise...
View ArticleUltima style Graphics
If I wanted to create a game with those kind of graphics but better obviously, what software/engine could I use
View Articlefind column index when columns are of different widthes
hello let's say i have a table with columns, each are subdivided into 4 subcolumns. i can get which subcolumn (the 1st, the 2nd, the 3rd...) is hovered by the mouse by doing : int subcol =...
View ArticleUnderworld Based Dungeon Crawler Level
For one of my Masters modules at university we were tasked with creating a level that would go into a dungeon crawler style game. This included designing from scratch all ideas behind how the level...
View ArticleLimit on number of resources you could bind directly without descriptor table
Hello! I am wondering if there is a way to find out how many resources you could bind to the command list directly without putting them in a descriptor table. Specifically, I am referring to these...
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