Horror composition - What do you think?
What do you think about these mashed up sounds, that eventually has become horror music??
View ArticleGeometry Shader only working on subset of 10.0 capable hardware
Hi, I've got a problem with one of my geometry shaders with my game. It works on most hardware, but on a subset of machines, typically laptops with integrated graphics (although I do have a laptop with...
View ArticleGeometry Shader only working on subset of 10.0 capable hardware
Hi, I've got a problem with one of my geometry shaders with my game. It works on most hardware, but on a subset of machines, typically laptops with integrated graphics (although I do have a laptop with...
View ArticleProfiling
Hey all, As the code slows to a crawl we have to instrument our binaries, but its been a while since I did programming on a platform that had options. I'm used to live stack sampling inside small...
View ArticleIdle Game language and programm
Hi there, I´m looking for a new challenging hobby and I thought that Game Development could be pretty challenging, still inexpensive. I´m a huge fan of idle raiders and Valthirian Arc and I´d like to...
View ArticleThe striking difference between liking and wanting
https://sitavriend.wordpress.com/2017/05/29/the-stiking-difference-between-liking-and-wanting/ There are two different kinds of pleasures we experience every day, we have anticipatory pleasure or...
View ArticleReactance theory in games
https://sitavriend.wordpress.com/2017/05/15/reactance-theory/ You can make something more desirable by forbidding it. That something can be anything: an item, an action, an idea. Well this is possible...
View ArticlePlayer’s Emotions
https://sitavriend.wordpress.com/2017/05/22/players-emotions/ This topic will probably be one of the more ambitious topics I will write about for a number of reasons. First of all emotions are not a...
View ArticleEmulator for Mobile games?
So I am looking for a emulator to test my mobile games on. It must be free. It must be able to emulate multiple devices, or at least there resolutions. Must be able to run my game from my hard drive...
View ArticleAre there any 3D games I could clone as I'm just Getting used to UE4 and Need...
Hi I'm a beginner to blueprints and programming in UE4 and want to produce a game in the next 3 months. I'm getting used to the blueprint system and making mechanics but don't have an idea or goal. Any...
View ArticleWeek 2 - Tackling & polishing
After getting into our second week of early access, we have identified a few major flaws in our game, for example, tower system being unclear, latency issue, slow response from key input etc....
View ArticleWeek 3 - Incoming Giants & Problems
After a week of development and testing, we are now close to the 0.4 update, Gentle Giants. Firstly, we would like to address the issue on tower progression. We received the comments from players about...
View ArticleWeek 4 - Full speed ahead!
After testing and deploying Patch 0.4, we will start the next phase 0.5 content patch. We expect this patch to roll out two months later. Why will it take us this long? It is because there will be a...
View ArticleFarming/Village simulator hobby project
Hello! My name is Matt. I want to make a 3D farming/village simulator game, similar to Harvest Moon and Rune Factory series. I am looking for anyone with Unity/C# programming skills, and a 3D artist to...
View ArticleCleanup work
There were two main pieces of cleanup work that I wanted to take care of in my Direct3D12 framework. The first was to break apart the LoadContent functions of the various test programs. The second was...
View ArticleFPS meter, Moving buffers to the GPU, and Using the stencil part of the...
While trying to build a couch and dealing with a broken pipe below the concrete floor of the basement, I've also been continuing playing with Direct3D12. Since the last blog entry, I have implemented...
View Article[Project Peril] Particle Systems/Ability Effects, Procedural Dungeon Generation
This week I implemented a system to spawn and display particle systems which convey abilities, fixed a variety of bugs in the procedural dungeon generator, and refactored old code + optimized a few...
View Articledaughter wants to learn coding
I am a professional and certified Network Engineer for a large telecom in the US. I do limited programming at work but do a lot of hobby stuff on my own and consider myself very proficient. I also have...
View ArticleMaking a texture mask
Hello guys! Totally new here, as well as to graphics programming in general. I'm making a 2D fighting game engine using XNA/MonoGame, and oddly enough what's tripping me up is how I can have the user...
View ArticlePlayerController Question
I using this tutorial to make my game if want to use the playerController like this toturial My question i only have to port my input from character class to my playercontroller
View Article