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Can adjust rendering order improve performance much?

Hi, I would like to know if rendering opaque surfaces in front-to-back order (closer ones first, more distant ones last) can improve performance much. By 'opaque' I mean surfaces for which the...

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C++ Getting unicode from an ini file

Hi, this is my first post here and i hope to get an answer My question is i am reading the section names from an file Unfortunately these section name contains unicode chars so when i read them i just...

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Top Challenges of Writing for Multiplayer Games?

ln your opinion, what are some of the biggest challenges you've faced while writing the scripts for multiplayer games? And if you're willing to go into it further: what do you think are some of the...

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What is a Game Engine

Hello. I would like to ask you all: What are the features that a program/script needs to have to be called a 'game engine' I have been working for years on my little and still very incomplete Python 3D...

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[Artist/Developer] Looking For Group

Looking for a team to work on game development. About Me: I currently work in Web Development, primarily PHP, JS, and SQL, with some front-end work. Previously was into Game Dev but no paid jobs, just...

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Need help with Implementing rotation tool user experience

Hi, I am trying to implement correct user experience for rotation tool in my game engine. I want it visually behave like the same tool in Maya or Unity. When I rotate an object, rotation tool should...

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Merging multiple meshes into one

I'm currently working on a Minecraft-like game ( a world made of blocks ). Until now it seems to be working very fine. But I can feel that the more blocks I'm adding to one world the slowlier it runs (...

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Football Manager sim with instant match simulation

I want to create a Football Manager style of game, but here's the thing: I want a rather simplistic match engine that generates instant results. My idea is to create a game where the player can focus...

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Methods accessing each others variables

Hi guys, So I'm wondering why cant I reference a value or even access a value that's in a method from another method.. like so public class Main { public static void main(String arg[]) { String bob =...

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Ray casting Picking

Ive converted some code from opengl and need someone to look over the code to see if there are any mistakes. Im in Directx 11 with a LH coordinate system. GetPickRay( float sx, float sy, float fov,...

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3D animation combined with shader

hi everyone how can i combine a 3D animation with a shader effect?

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Turf Wars - Local multiplayer top-down shooter

Turf Wars is closing into release. You and your friends play gangstaz in this 2-4 local multiplayer top-down shooter that fight each other in different game modes. Facebook IndieDB Twitter Instagram...

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3D modeling the main-character

We just started modeling the main-character of the game, Charly Clearwater, in the 3D Editor. After we have finished modeling the body with torso, arms and legs, we'll start modeling the head. The...

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Storing hashes as game states

Hi guys, is it a good idea to store hashes in a database as game states? Let's say I have a chess game, and a colomn of my database stores things like 1A1B1C... and each pair represents the position of...

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Team looking for a Writer and a Programmer

We are a small team working on an ambitious project We decided to start working on this game a few weeks ago and finally managed to assamble a team of good and productive people, yet we still lack a...

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Platformer game where player is a developer

Hello everyone! Like it often happens, I am software developer (not gamedev), and once I got an idea And I try to implement it. Idea was to create game, where main character is a developer. And after...

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Looking for Collaboration

Hi, My name's Jamie and I'm 18. I've been interested in Game Development for a year or so, but now I have the time to get serious about it. I'm looking to pursue the 3d modelling/design route along...

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C++/CLR Listview selected item "Ini file"

Hi, i wish if everyone is having a good day My question is about I am reading the selected text from the listview String ^ItemSelected = listView1->SelectedItems[0]->Text; But i wanted to write...

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some D3D11 beginner questions

Hi everyone, I've randomly found this place trough google and this is my first post, I don't know if my beginner level is still too low even for the beginners sections therefore if it is, my first...

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Dev Blog: Week 7 - Tower & Quest drafted

Thank you for reading this week's development blog! After a long week of development, the first draft of tower loadout and quest system are finally complete!! I can tell you that both systems...

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