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The Whaler - Dev Update #6

Hey guys and gals! It`s been an very busy week, and it will continue to be so for the next months. Alot of thing`s has been taken care of regarding animations, music, models and so forth and its very...

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Migrating from DX9 to DX11: Assimp and fixed pipelines Problems

Q1: Since there is no more fixed pipeline rendering in DX11, for every part of rendering in DX11, do I need to create a brand-new vertex shader and pixel shader... or at least I have to find one...

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2.5D Engine?

Specifically for a platformer. For reference, I've been inspired mainly by games such as "Kirby's Return to Dreamland" and the "New Super Mario Bros" series, where everything is rendered in 3D but the...

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Which MOBA lobby architecture is better?

Hi everyone, I am currently designing a MOBA game for android platform and I have a few problem with the backend. On the MOBA game lobby, which is the better solution? 1. Game clients will get a lobby...

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Wrapper for D3D11 (similar to SFML)

Can anyone recommend a wrapper for Direct3D 11 that is similarly simple to use as SFML? I don't need all the image formats etc. BUT I want a simple way to open a window, allocate a texture, buffer,...

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Mobile Game Reviews: Let's Talk Mini DAYZ

In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...

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"Project SpaceVille" Devlog #4 - Web Summit, here we go!

Hi everyone! Today, we'd like to share some wonderful news with you. We've recently applied to the Web Summit Alpha Programme, for startups like us to be present at the event. We can happily announce...

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Silver Horizon - A shoot'em up with leveling system

Hi there,I'm the developer of "Silver Horizon",RNGSilvercraft. ======================== "Silver Horizon"is a 2d shoot'em up game. Aside from the standard shoot'em up gimmicks,this game allows you to...

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Multithreading questions

Hello, i have some questions regarding the multithreaded development 1. Lets have 2 threads that are accessing a queue, which is protected by mutex. Is it necessary to use the same mutex or we can use...

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Game Development Books/Videos (Mapt/Packt)

Some time ago I bought a subscription on Mapt(gives access to all books and videos on Packt) and as I just got on my vacation I figured that I could just as well start up my game programming again. I...

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How do I figure out my career path, where do I go from here?

Hi, first time poster here seeking some advice about getting into the industry. A little bit about myself, I've just finished my third year at university for Software Engineering and Game Design...

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Final Equinox Looking for 2D & 3D artists

Final Equinox: The Arrival is a turn based space combat sci-fi role playing game with a unique combat system. The main character is a newly appointed star ship admiral whose fleet encounters a new...

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add exisiting animation to a cloned mesh

hi everyone I havean exisiting animation (generated by the LoadHierarchyFromFile() function), this animation works great, i have cloned the corresponding mesh, so i have a new cloned mesh, now i want...

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Redifine all string literals type in my program

I was wondering redifining all string literals in my program from "const char*" to "const wchar_t*" ? was feasable. MessageBox(0, "Important stuff", 0, 0); The code above is how my code looks, since I...

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RSS Feed w/ matching style?

Since the general programming forum was nixed, I hope that it's still okay to post such a question here. Mods, if it doesn't belong here, feel free to move it. Thanks. Since I am not a web developer, I...

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Naming convention on interfaces in C++

Hello! I wanted to create a few interface-classes in a rather new project. Other programming languages, as C#/Java commonly agree on writing file names in a way similar to: IMyClass Personally, I use...

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Important Google IAP Plugin Update

Corona Labs’ engineering team has made an important update to the Google In-App Purchase plugin that you need to be aware of. Starting with Corona daily build 2017.3105, the store.init() call for...

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Get pointer of backbuffer?

Hi Guys, I am just wondering if it is possible to acquire the address of the backbuffer if an API (based on DX11) only exposes the 'device' and 'context' pointers? Any advice would be greatly appreciated

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Record Attendance at Develop: Brighton 2017

Develop:Brighton, announced record attendance figures with a 7.5 per cent year on year increase. The conference and expo which included sessions from industry visionaries including Brenda Romero,...

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Record Attendance at Develop: Brighton 2017

Develop:Brighton, announced record attendance figures with a 7.5 per cent year on year increase. The conference and expo which included sessions from industry visionaries including Brenda Romero,...

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