Hey all,
As the heading says I'm trying to get my head around Goal Objective Action Planning AI. However I'm having some issues reverse engineering Brent Owens code line-by-line (mainly around the recursive graph building of the GOAPPlanner). I'm assuming that reverse engineering this is the best way to get a comprehensive understanding... thoughts?
Does anyone know if an indepth explanation on this article (found here: https://gamedevelopment.tutsplus.com/tutorials/goal-oriented-action-planning-for-a-smarter-ai--cms-20793), or another article on this subject?
I'd gladly post my specific questions here (on this post, even), but not too sure how much I'm allowed to reference other sites...
Any pointers, help or comments would be greatly appreciated.
Sincerely,
Mike
↧