Quantcast
Channel: GameDev.net
Browsing all 17825 articles
Browse latest View live

Iron Dome Legacy - New Missile Command Clone [Android]

Hi all, This is our (xDBAGames) first game Called Iron Dome Legacy. It is a Missile Command clone. In this game you control the Israeli "Iron Dome" anti missile defence system. Features: The player has...

View Article


Needing help understanding GOAP (Brent Owen article) - any pointers?

Hey all, As the heading says I'm trying to get my head around Goal Objective Action Planning AI. However I'm having some issues reverse engineering Brent Owens code line-by-line (mainly around the...

View Article


Spatial Sorting in 3d

Hello! I was looking for a data-structure that is meant to handle sorting of 3d-objects, where every object, within trees or child trees, will potentially move/change their position, hence no static...

View Article

Card Game - Play Mat Space

I'm working on a card game right now and one of the biggest issues I'm having in the design of the play mat for the minimum resolution 1280x720. I wanted to at least support this resolution for...

View Article

Realistic MMORPG

Im currently working on a exact realistic replica of real life into game. Im looking for hobbyists or whoever to partake in development of this game. It is a 3d mmorpg that is persistently one...

View Article


What is the best way to organize games portfolio?

Hello All, Dear experienced game developers/artists/designers: 1) Can you please advise, what is the best way to organize game portfolio? I have the idea, to store somewhere in the internet -( Project...

View Article

Having problems converting my game to exe

My game is in python using pygame. It has a lot of images and sounds. With multible scripts. I tried to use pyinstaller but it failed. Not up to date with python 3.6. Is there anything better other...

View Article

Return of the strike-out feature in editing posts?

In the editor used to write a new post, there is the "strike-out" feature, the "S" with a horizontal line through it, to denote some text is to be skipped. In the editor to edit a posted message, this...

View Article


Gathering team

I am currently gathering a hobbyist team to work together to create each others ideas. I will manage the team, also team members will know each other. The team members will be linked with each other so...

View Article


Game Keys

I'm not entirely sure how to phrase this, so please bear with me. So, for the game I'm developing, it's made in the style of Hunie Pop and, with that genre of game, there are going to be... images that...

View Article

Question to 3D animators

Hello, Since I have no knowledge in how the gaming industry works, I wanted to know: I'm planning on making a team of 3D animators that would specialize in making realistic death and injury animation....

View Article

[Devlog] Macho Cat - Be my slave and scrub me

Hey guys, posting my work in progress for Macho Cat here. A very early prototype for Macho Cat. Everything is just placeholder for now What is Macho Cat? A silly little game where you scrub the macho...

View Article

MSVC - Function argument evaluation order (bug?)

Hi, So yesterday I had this really weird bug, which fortunately I managed to work around, but I'd still like to know whats going on in the first place. So here's the deal: For my script-systems...

View Article


Trying out Go

A couple of weeks ago I had the genius idea to rewrite SnailLife in Go. I’ve already looked into doing this once before a couple of years ago, but wasn’t really feeling it and stuck with PHP (mostly...

View Article

Unreal workflow

I've watched a video on how the per-pixel lighting rendering is done with unreal. The video says 1) Build a high res version of the mesh 2) Build a low res version of the same mesh 3) Calculate the...

View Article


how to understand dxut CDXUTDirectionWidget class

hi, guys, how to understand the math used in CDXUTDirectionWidget ::UpdateLightDir the following code snippet is taken from MS DXTU source code D3DXMATRIX mInvView; D3DXMatrixInverse( &mInvView,...

View Article

In Search For Members

UNITY ENGINE IN SEARCH FOR MEMBERS Hey there. I am currently looking for at least 4 members ( for now ) to join me in making games together. Sure, I'm still a student ( 17 years old ) but this is what...

View Article


[Devlog] Macho Cat - Scrub the cat with random stuff to please it

Hey guys, posting my work in progress for Macho Cat here. A very early prototype for Macho Cat. Everything is just placeholder for now What is Macho Cat? A silly little game where you scrub the macho...

View Article

[Free] SumiKen : Ink Blade Samurai Dash

SumiKen : Ink Blade Samurai is released! Download and leave a review to help support the game! Download here for free : https://play.google.com/store/apps/details?id=com.OPNeon.SumiKen&hl=en ★★★★★...

View Article

Its Testing Time

I've finally hit a new milestone. Farkle Friends is finally ready for some closed alpha testing. I'm finally getting close enough to releasing this game I can now taste it. I haven't posted recently as...

View Article
Browsing all 17825 articles
Browse latest View live