Unity remove sprite from memory and replace in next frame.
So I am working on a mobile game. It uses slides for a story, the slides are very large. Each slide is almost 2048*2048; the max texture loading size I am using for the game. My problem is that Unity...
View ArticlePacking more than four pixel elements into OpenGL Texture
Hello, I have been working on SH Irradiance map rendering, and I have been using a GLSL pixel shader to render SH irradiance to 2D irradiance maps for my static objects. I already have it working with...
View ArticleCorona Marketplace – Recent featured products
If you haven’t peeked into the Corona Marketplace recently, it now offers dozens of plugins and assets, from art packs to audio tracks to useful utility plugins. Periodically, we will highlight a few...
View ArticleVulkan/D3D11/D3D12 Interop
Hi, I tried searching for this but either I failed or couldn't find anything. I know there's D11/D12 interop and there are extensions for GL/D11 (though not very efficient). I was wondering if there's...
View ArticleUse a cone to cut a surface mesh
Hi, I have a surface mesh and I want to use a cone to cut a hole on the surface mesh. Anybody know a fast method to calculate the intersected boundary of these two geometries? Thanks. YL
View ArticleUnnyWorld early access!
Hello, Colleagues! We have been working on our newest Fantasy style Gesture based MOBA game for a long time and it's releasing on Steam on July 26. Meanwhile you can already try it out by downloading...
View ArticlePublished Blog Not Showing Up
I published my journal entry about an hour ago. It shows up as the first entry in the "Latest Developer Blogs" section on the front page of gamedev. But it doesn't show up when I click the Blogs link...
View ArticleUsing a Metadata Database
Hey everyone - long time no post. Sorry about that. I landed my dream job over a year ago and have been pretty busy since then. I'm working at Harebrained Schemes on the new turn-based Battletech game....
View ArticleSimplest method for wrapping 2D image to 3D model
Hi everyone, I'm a seasoned c# dev so lots to draw from generally but graphics/game dev have not been my area of expertise.I would like to be able to take a 2d image/drawing and overlay it onto a 3d...
View Article[Project Peril] Acts, Waypoints, and Quests
I made a lot of progress in the past week. Waypoints, acts, and Quests – three of the features I wasn’t sure how to implement into Project Peril, resulting in much procrastination. I finally took the...
View Article7/21/17 - Programming Update
Worked on the resource collection today. My goal is to complete the resource collection, player combat capability (including both melee and ranged) as well as possibly creating some behavior for some...
View ArticleSteamworks p2p questions
Hi, I'd like to confirm some things about steamworks networking. For my game, I'm intending to set up only a SteamGameServer only for the host, and all other clients to use SteamMatchmakingServers to...
View ArticleNewbie to game dev: Where to start?
Hey guys I'm a newbie here and interested in game development. A little background, I went to college for a while and learnt C++ and Java, however due to personal reasons at that time I was not able to...
View ArticleNew Release: Tap Flap 'n Fly
Hey guys, I just released my very first game on Android, if you could please check it out and give me feedback that would be appreciated. Here is the link:...
View ArticlePlease guide me?
I want to pursue my career in game development . I don't know much how to start. Currently , I have knowledge of Java, C ,Python and little bit of javascript. Now I want to know the recommended...
View ArticleMobile Game Reviews: Let's Talk Race Kings
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Race...
View ArticleLow poly Magnum .357
Hey. Just finished low poly pistol. What do you think about it? 3700 tr ready for unreal , unity or any other engine This model available on cgtrader...
View ArticleWeek of Awesome V
This thread is to promote this years week of awesome which runs from august 7th to the 13th this year. you can find the administration thread here in the lounge:
View ArticleIt's the Village Monsters Dev Diary Digest for July 22nd, 2017
It's the weekend, so that means I get to share all I worked on last week in another edition of the Developer Diary Digest! EVENT & HOLIDAY SYSTEM It seems like I've been putting off a holiday /...
View ArticleWhat happened to the Beginner's FAQ?
What happened to the Beginner's FAQ? I was going to point an aspiring young game developer towards it, but couldn't locate it myself. :) - Eck
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