Programmer Looking for Serious Project
Hello, I am a programmer with a lot of free time and want to dedicate that time to a serious project. I don't mind what sort of project I work on or how big the scope is but I do ask that the project...
View ArticleGitHub Public Repo Password Protection
I published an existing project to GitHub from Visual Studio 2017 Team Explorer (C++.) Is my public (and local?) repo protected by a password? I'm ready to start using version control, myself, to learn...
View ArticleCheck out my work in this game
Hi guys I thought I'd share the link to a game called Dire, for which I wrote music and designed sound: https://www.direthegame.com
View ArticleHow to make a “world” type thing in html and javascript
I dont really know exactly how to explain my issue so i will do my best. I'm looking to make an html game with javascript. I want to know how to setup an environment that has a big "world" but what you...
View ArticleQuestions from composer to developers
Hello, I'm a freelance composer with some experience in the game industry, but still in a starting point. I'm in a process of professionalize myself, so I want to gather lots of information. I have...
View ArticleWeekly Indie Devlog 6 ( New Demos )
New video of this last week. Featuring progress on two games and also showing another one. The video is really cool ( i think ), i'm doing better the videos each week. Enjoy it : Comments about the...
View ArticleBest Game Engine for Macbook Pro
Hello everyone! I am new to this world and have a few questions seeing as how everyone on here knows a lot more about this stuff than me. Recently, I have decided to try a little game development and...
View ArticleEnvironmental changes for dead players before disconnecting
I want the dead players to be able to watch environmental changes for a few seconds (or a fix amount of time) before they are cut off from the server. How can I achieve this? I am thinking of using a...
View Article7/23/17 - Update
I've only had about 15 minute to work on this project the last two days. I've been talking about it to potential teammates and thinking about it quite a bit throughout my day, but life is busy and it...
View Article'Shader resource view' problem
Hi Guys, I am revisiting an old DX11 framework I was creating a while back and am scratching my head with a small issue. I am trying to set the pixel shader resources and am getting the following error...
View ArticleVS2017 I've messed up my intellisense :S
I've acidentally pressed the wrong combination of keys without noticing, now when I start typing the name of a header to include, a cascade of windows appears (image below) and if I press TAB, it won't...
View ArticleTowers That Don't Like Each Other Has Officially Been Released!!!!
Hello all! My friend and I have just released our first game! The game is called Towers That Don't Like Each Other. In our game, you fight through levels in which you have to strategically buy soldiers...
View ArticleEver changing world
I gotta say, I'm not a dev or an artist, but I'm starting an open world game called Warbands in which anything can change for better or worse causing branching effects and creating different...
View ArticleDisplaying non-English FB Usernames In-Game
My game (built on the Unity platform, making use of EZ GUI) requires players to log into Facebook. However, when the player is using a language other than English on Facebook, I'm unable to display the...
View ArticleDev Blog: Week 8 - Light source building?
Hello hello!! It's me again with the week 8 development blog, this week we spent some time relocating our studio and discuss the future changes of the game. Firstly, we have tried unit-count system...
View ArticleBackgrounds work
I bought this little fella (http://www.wacom.com/en-br/products/pen-tablets/one-wacom-m) a while ago but i never found time to play around with it. This weekend was very hot so i was mostly home and...
View ArticleWeekly update #24
UI: character menu & build mode panel Continuing with the UI, I have decided to implement a brand new character menu that includes all the player stats, player model and item slots for your...
View ArticleFree sound effects
Hi guys. I'm a sound designer and have been designing sound for games (mainly) for 15 years. Over that time I've amassed a fair amount of extra sounds not used in the final games and also embarked on...
View ArticleC# Windows Forms and OpenTK (glControl)
HelloI am working on a recent project and I have been learning how to code in C# using OpenGL libraries for some graphics. I have achieved some quite interesting things using TAO Framework writing in...
View ArticleLost in the Matrix
Basically I wanted to become more familiar with matrix usage, starting 2D, so I put up a basic setup where I have an "interactive wheel" that spits out whatever angle its handle is set to (image below)...
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