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Advice Request - Key categories to hit in a music demo reel

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I'm pretty new to the industry so it's early days for me. I'm looking to put together a demo reel of music to market myself as a composer/producer of game music. Does anyone have any advice on optomising a game music demo reel to cover key themes and functions to best make it relevant to developers in today's market? Should I look to cover a niche (I tend to create pretty abstract stuff that probably best suits sci-fi), or try to cover as broad a range as possible?

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