Unity3D: How we optimized Ragdoll animation of death
How we optimized Ragdoll animation of death in Unity Or how easily to turn Ragdoll into AnimationClip. Hello everyone. We are a small indie game studio called Drunken Monday. We’ve made recently a game...
View ArticleMaterial-Pipeline-Mesh Architecture
Hey guys, so as I'm revamping my entire rendering system, I decided to go by an object-centric draw cycle to a pipeline-centric one. So basically I bind pipelines, then materials, then the mesh, rather...
View ArticleLooking for an engine for Action RPG (Alundra like)
Hello there! just a quick question: Does anyone know a decent Engine (OpenSource would be desirable, but not required) which allows the following: Creating an Action-RPG in the style of Alundra...
View ArticleLooking for Modelers and a Music Composer
Hi! I'm working on a low poly survival game and looking for 3d modelers and a music composer to join my team. All skill levels welcomed! If interested, please contact me at rcart17@outlook.com. Thanks!
View ArticlePets, Hail, and UI Improvements: It’s the VMD3 for August 6th
It's the weekend, and that means another edition of the Village Monsters Dev Diary Digest (VMD3)! Like last week I have a bit of housekeeping to do before diving in. Longtime followers know that I've...
View ArticleWoA - Model Pack
This is a holding thread, will be updated in 5hours once the theme has been released. I will have screenshots and video of the models I am making available for the gamejam. So check up in a few hours.
View ArticleGame Development Update #1 [Action platformer game]
Hi everyone! My friend and I started developing a new game over the summer. We haven’t come up with a name yet, but it will be an action-adventure game in which the player is put on a mission to...
View ArticleWhat books should I get next? C++
Hello GameDev vets, I use to program when I was younger (few college courses as well) and as I got older I got away from it. I've now been really taking learning programming very serious. I bought...
View ArticleWoA V - The Competition Thread
The competition has begun, this years themes are: Chain Reaction | Assassination | Alien Invasion | Castles You must choose 2 themes to receive full theme scores. This year their is no stipulation on...
View ArticleQuoting from 2 pages impossible, cancel button missing
1. I was trying to quote from 2 pages to in to one post. It was impossible 2. I tried to cancel one of them,then I realise the cancel button is missing. I noticed that cancel button is there beside...
View ArticleHow We Optimized Ragdoll Death Animation in Unity
Hello, everyone. We are a small indie game studio called Drunken Monday. We’ve recently made a game in Unity3d where you run around an arena, rotate around yourself with the huge axe and try to hit...
View ArticleBasics of MMO event / game loop wanted
Hello ! I have been developing my MMO server for couple of years and i have re-wrote it couple of times as i have improved in coding in general. I'm using asynchronous socket whit google's protobuf,...
View ArticleFull name and location required?
When I visited in to GDNet I was forced to type some fake name and location before I could log in. They are none of your concern. Why are they now required all of a sudden?
View ArticleGenus Calculation again.
I apologize first as I lost track of the previous posting for this topic. I am wondering how do I calculate the genus of a mesh. For instance, if I got a box, just a plain-vanilla box, and if I use the...
View ArticleAwesome Youtube Channel from Film Composer, Junkie XL
I found this channel recently and have found it to be a gold mine of insight and tips on composing for film. Just thought I'd share. Does anyone know of any similar channels that are more game music...
View ArticleAdvice Request - Key categories to hit in a music demo reel
I'm pretty new to the industry so it's early days for me. I'm looking to put together a demo reel of music to market myself as a composer/producer of game music. Does anyone have any advice on...
View ArticleJoin OWN closed alpha!
Hi everyone!I'm super excited to announce that my game is finally ready to be alpha-tested, so here I am giving away access keys!OWN is a browser game, so that you don't even need to install it. It is...
View ArticleBasic HLSL texture question
Is the slot pointed to by a Texture2D/SamplerState in a pixel shader assigned at compile time and immutable? So on the HLSL side I'd have: Texture2D tex0 : register(t0); Texture2D tex1 : register(t1);...
View ArticleKseh Woa V - 2017-08-07
So, it's been 7.5 hours since the theme for this years Week of Awesome has been announced. I'm pretty tired and other than thinking I'll probably do something with "Alien Invasion" I'm not quite sure...
View ArticleAdvice for very very beginner ...
Hi guys, so me and team about to make our very first new game. We decide that Isometric RPG would be good to go (Sort of like Final Fantasy Tactics). So, what I want to ask for the advice is : - Is it...
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