Best engine or framework for minimalistic, geometric mobile game?
I am building a puzzle game using only geometric shapes and a simple "flat" design (see screenshots). So far, I've build the prototype in Processing (Java), but now I'd like start building it for real....
View ArticleWeekly Indie Devlog 8 ( Good Progress )
New video of this week features 3 games in development and is more interesting and better done than my previous videos. I think you'll enjoy it you give it a try : You can play the demos on :...
View ArticleLooking for someone to collaborate with
I have attempted to join a small team or collaborate with another individual a few times on this site in the past with no success. The teams always fall apart before much of anything gets done or...
View ArticleMobile Game Reviews: Let's Talk Teon
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below! Teon...
View ArticleENVIRONMENT MECHANICS
ANYBODY KNOW ANY GAMES WHERE THE ENVIRONMENT IS LITERALLY THE PLAYERS MAIN WEAPON?~!?!?!?
View ArticleNobody Wants A Cybergod?
It's been about six months since I posted my blog now, and not a single person has said a single word too me about any of it. This doesn't seem possible, and yet it just happened. Apparently there is...
View ArticleEver-expanding Gallery Page
Gallery page is constantly expanding in size when I view it: It'll continue to infinity if I let it. Win10, Chrome browser.
View Articlecomposer open for cooperation.
Hello, I am a composer specializing mostly in [deleted by moderator] and looking for cooperation on fields where my works might be needed and suitable ;-) I think mostly some [deleted by moderator]...
View ArticleMedieval Story released
Medieval Story has finally been released on Steam (wohooo!). Many late nights and evenings have been put into making Medieval Story. All graphics, sounds, maps, programming, scripting, GUI, music, AI,...
View ArticleGetting into industry, advice from experienced people?
Hi everyone! I have been doing some research on this forum and blogs, but I could not find anything really solid and helpful that meets my situation. I am 26 years old, I have a bachelor degree in...
View ArticleCalculate depth of front sphere from back side
Currently sitting on an issue which i can't solve due to my lack of mathematical knowledge. Here is a picture i made which sums up what i'm trying to do: To put it simply: I render spheres (simple 3D...
View ArticleAngular Velocity Calculation
I think my brain is a little fried at the moment and I'm having a hard time expressing some of the maths around angular velocity and calculating a vector in code. I have roll, pitch, yaw and the...
View ArticleSign in resulted in profile completion for someone else
Weird happening: I was not signed in, clicked on Sign In and was sent to a "complete your profile" page with someone else's image (and probably also someone elses profile?) The image looked like some...
View Article[Bullet] btBvhTriangleMeshShape AABB problem
In the code snippet below, the static mesh I am adding to the engine always falls below zero. If the transform is at y zero, why would the bounding volume has a negative y value in it? Thanks Jack...
View Article[DX12] Compute shader will not compile with MinMax sampler
Hello guys, I would like to use MinMax filtering (D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT) in compute shader. I am trying to compile compute shader (cs_5_0) and encounter an error: "error X4532: cannot...
View ArticleYour ideas about a superhero action-adventure game
Hey all, We are working on a 2D action-adventure game with an emphasis on "adventure" . The game involves two playable characters, one of them is a superhero. The abilities of our superhero are open....
View ArticleMobile Game Reviews: Let's Talk Merge Dragons
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...
View ArticleUsing pointers and id for referencing game objects?
Hi Im making a city builder/simulation game where a building can house up to 15 units. Units and buildings are located in a list (std::list <unit> unitList). They need to keep track of eachother...
View ArticleNew to designing need insight and help!
Hey! thanks for your time! Im new to this and i was wondering which applications and softwares i should start with? I want to learn how to make art/animation for games! Im already quite familiar with...
View ArticleWoA V Day 0
Hi folks! It's the second year I join this competition, but this time with a team (PizzaFest). I really enjoyed last year, even though I couldn't manage to make a very good game. I want to thank the...
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