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Week of Awesome V

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Due to sporadic internet, if at all, here's basically a summary of the first two days. I managed good headway with the engine and a quite nifty editor (thanks to my NIH syndrome sponsored GUI library). The used themes will be castles and assassination. Infiltrate the castle and assassinate your targets without being seen. As a good assassin you can climb 3d block based castles to avoid footways; better than Lara And since you're there, why not bag a few valuable trinkets as well? Since there's two days in this entry here's a second glimpse (showing a probable tutorial level inside the editor)

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