The middle of the competition, what a great time to modify the game mechanics!
Take a look:
The biggest thing we added today is the day/ night cycle and the spaceships that capture humans (during the day). The humans are supposes to heal the castle form the damage it received during the night. We also modified the score method. Now the score represents the number of nights you survived. We also changed minor things like the sky and assets. We added a pause menu and a high score system. We also added some trees.
Our artists provided us some assets but at the time this post is written, we haven't implemented them.
As always, thanks for reading!
↧