Looking for a Programmer for 2d game.
Hi everyone, I am looking for a programmer that has experience with Unity and C# to join our indie team. We are working on a 2d tower defense game which is different from others, and need someone to...
View Article[Android] Run, Dodge, Ape!
Run, Dodge, Ape! A fast paced, action packed, edge of your seat retro thriller where you guide our ape-like hero to avoid getting hit by all sorts of evil enemies. This is my very first go at making a...
View ArticleI Am Overburdened, light at the end of the tunnel
Hi everyone! I took my time again to make this new post, but I was really occupied with life and stuff and took approximately two weeks off from work (got married <3 + been pretty sick for a week )....
View ArticleWeek of Awesome V - Day #4
Phew. Late night debugging showed that the ray casting code I used for line of sight was hilariously broken since the first usage years ago for straight vertical or horizontal lines. Good fun to debug...
View ArticleWeekly update #25
Scouting drone This week was intense, because there was no right way to make a mining drone beautifully stabilize after being hit. Finally we decided to include PID (proportional–integral–derivative)...
View ArticleLudologists - Day 3 Week of Awesome
Day 3 Runaway Another morning meeting to summarize today's goals and we were off to the races! AI pathfinding and movement was the big cheese on the agenda today but prior to starting work on that we...
View ArticleGodot 3.0 new features video!
Finally we published the video with all new new outstanding features of the upcoming Godot 3.0! Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified...
View ArticleSupport Godot development on Patreon!
We have launched a Patreon campaign to help develop Godot better and faster. Godot is highly popular free and open source game engine created by a community of devoted developers. Help us make most...
View Article2D game animations using spine
Hello fellas I created this character a while back using Ibuki from Street Fighter as my inspiration. That aside I recently decided to animate her using Spine animation program. and I was hoping to get...
View ArticleDay 4 - Movement
I didn't have a lot of time today. It is actually possible move your units now, and after some unexpected difficulties, it is impossible to move your opponents units. The target commands you can see in...
View ArticleTwitch is announcing new developer tools on 8/31 - you are invited
Hi! I work for Twitch. We are hosting--and streaming--an event on August 31st where we will launch new tools for developers. This announcement will most directly impact game developers and full stack...
View ArticleDeveloper Day at TwitchCon
Held on October 19 in Long Beach, CA. At the event, attendees will get "under the hood" of the Twitch API, hear case studies from successes and failures, and learn how to build their business on...
View ArticleWeek of Awesome V, Part 4: Shocking shockwaves
Today I've implemented the chain-reaction part of the game. In the battles, if you defeat one of the aliens, then it will generate shockwaves that damage the aliens that were standing on the left and...
View ArticleDecentralized Application Marketplace
Hello everyone,We're trying to create a new open-source app distribution platform (named Spheris), and are really interested in your thoughts and perhaps even collabs.Spheris is built on top of the...
View ArticleWoa V Day 4
The middle of the competition, what a great time to modify the game mechanics! Take a look: The biggest thing we added today is the day/ night cycle and the spaceships that capture humans (during the...
View ArticleLooking for creative and driven game designer/programmer
Hi there. I am an indie game developer and have developed a couple mildly successful games on Android and iOS. I am looking to move into VR and AR games. I am looking for someone who has compatible...
View ArticleReturning Buffer from C to C#
I don’t C# very often. I have a C function that takes a byte array as input and should return a string it generates internally. Just for starters I generate the string and discard it since I don’t know...
View ArticleWoA V : Day 4
Today I worked a lot on the first sequence of the game, the introduction of the story. I have integrated the dialogues. I had to develop a kind of cutscene manager to make it work. I integrated the...
View ArticleForming Team For New Non-Commercial Unity Project
Hello fellow game developers, I am putting together a small team to work on a new non commercial project. The game would be small, something that is doable in 3-4 months. It will be made with Unity for...
View ArticleWoA V - Update 1
I decided to see what I could make up for the Week of Awesome V here on GameDev.net. My time is rather limited by work, and I came to the party a few days late, but we'll see what I can rustle up. So...
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