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Coding vs Level Design

Hey everyone! So I've been using Unity for the past few days and really like it (aside from the outdated tutorials). My goal is to become a level designer because I love the UI, but everyone needs to know a bit of coding, right? So my question is: How much time should I invest into learning coding? Should it overlap my level designing practice? If so, what kind of schedule should I construct to make it work? Should I not bother with coding at all? Thank you all for reading!

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