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Which programming language and library/engine should I go for?

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I have no prior experience in game development but I would like, as a hobby, to try to make my first game. I want to create a text-driven game using photograph-like pictures in the background where textboxes appear to explain what is going on. The user should be able to choose alternatives from a list which will progress the game. My question is; what graphics library/engine do I need for this? I have some experience with programming in general but I am far from an expert in any language. I was thinking of trying c++ and using the SDL libraries. I was also looking at java and the LWJGL which would probably be the easiest in terms of programming but can i do the job (photograph-like quality)?. Thanks for any input on this

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