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I want to change the "game".

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Hello everyone, this is my first post here and I couldn't be any happier to be apart of the community. Just to jump right in and give you guys a little history about myself, I'm a young aspiring game-dev like the many-lots of you here whose been cringing to really "solidify" myself into game development. Since I'd say about 4-5yrs old I went straight onto the computer and never looked back- along the years I started questioning the concept of how people "built" games given "gaming" was all I had in the household I was in. It was the "GTA" series(back then the latest was GTA: San Andreas I believe) that inspired these thoughts and pushed me to dig deeper into this "development process". In 6th grade I found my alpha-genesis, a premier community for playing & MAKING online games. It was called "Build Your Own Net Dream" aka "BYOND". From there I finally got to see the actual spice and process of game development as far as all the things a game needs- at first I thought I figured all games were apart of a drag-and-drop engine and later polished by a code that converts those games to be playable on different platforms- clearly I was wrong(atleast for the most part.) Through my adventure from 6th grade till now I've worked on over 15+ games in the light of DM-programming and built an average of 4-6 myself, excluding a couple I've discontinued or never finished. In the BYOND community, alot of people told me DM-coding was similar to C++, although I agree- clearly there are differences and it was already hard for me to begin to learn how to code as is... I started my journey scavenging through libs & open sources, reconstructing them and toying with the engine to familiarize myself with something I was completely oblivious too but- interested in. It was hard yes, considering I did everything alone but eventually I seasoned myself into the community and it's language to produce them several games that has branded its own legacy for the community "whole". I seek advancement now, a new chapter. I have amazing gaming ideas/philosophies that I want for the WORLD to see, not just a local-nerd community of rippers and wanna-be devs(hey I call it how I see it.) and I say that in the most positive way you can imagine. I never went to school or opened a book to learn about programming, I just seen it, played with it, comprehended enough functions and systemics to bring me to the level I'm at today, and yes- I am still Entry. Although I do believe In myself, I believe I have great potential as far it goes in producing a game that could break the charts.. I'm still alittle new to alot things, I never seek'd teachings or guidance from anyone aside from a few volunteers whose helped me with debugging- but most of what I've accumulated was on my own and I can't say I "trust" that chapter of myself enough to go "Hey, you know what, screw this I'm going public." So I come here in light of seeking more knowledge although I do catch myself ignoring/avoiding help- it's a habit I've grown accustom too but during this new chapter, it's a habit I hope will break. Thank you all for taking the time to read me vent and introduce myself, hopefully with the help I receive from this community I can show you exactly what I mean in the dear future. Regards, ShemronStudios

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