Spline based road geometry UV mapping
Hi, Im working on a procedural road system and I use bezier splines to genereate the mesh ( tri strip ) but I have a problem with calculating proper uv coordinates. The texture looks distorted on...
View ArticleDo you know of any good gamedev blogs?
Does anyone know of any good gamedev blogs out there? I'm thinking of starting one and I'm curious what people think a good blog looks like. Any help is appreciated!
View ArticleWant Suggestions: Academic programs, books and personal advice
I want to learn more about game design and programming. I basically know nothing, so I want comprehensive overviews to build a foundation. All I have is your standard background of growing up playing...
View ArticleScreen space glossy reflections - viewRay calculation
Hello, i'm currently implementing http://roar11.com/2015/07/screen-space-glossy-reflections/. But i don't know how to calc viewRay. here is my solution much different from example, it works but look...
View ArticleBillboarding a line
Let me preface this by acknowledging that I suck at math. I'm trying to billboard a volumetric spline ribbon with the option to keep it constant width. I don't want to project the end result, because I...
View ArticleLegendary PirateBay!
Looking for feedback for new game available at the moment on 3 platforms: Android itch.io Facebook Done with Phaser, includes sharing integration, FB invites, Firebase integration (not working on...
View ArticleDay 3
I know I'm a day late... Didn't get home until late last night.. This is my make up for last night. After seeing how piss-poor I am at textures, I think that will be my exercise for this evening.. lol
View ArticleMobile Game Reviews: Let's Talk REDDEN
In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!...
View ArticleGameMaker Studio 2 Launches on Mac OS
GameMaker Studio 2 is now available on macOS. First launched by YoYo Games in March 2017, GameMaker Studio 2 has been steadily supported after its debut and is ready to take the next step by opening...
View ArticleGameMaker Studio 2 Launches on Mac OS
GameMaker Studio 2 is now available on macOS. First launched by YoYo Games in March 2017, GameMaker Studio 2 has been steadily supported after its debut and is ready to take the next step by opening...
View ArticleI want to change the "game".
Hello everyone, this is my first post here and I couldn't be any happier to be apart of the community. Just to jump right in and give you guys a little history about myself, I'm a young aspiring...
View ArticleBuilding Block Heroes - Icygale Glacier
Building Block Heroes - Icygale Glacier It's that time of week again, and this week I describe the fourth area of Building Block Heroes, Icygale Glacier! Featuring the most annoying enemy in the game!...
View ArticleRogue Fighter
I have recreated my Star Wars game using the Phaser Game Engine. I thought it turned out pretty good, it uses Firebase to keep track of the high scores. After 500 points the play changes a little bit,...
View ArticleAbility category
Ability category has 2 games: Beehive that is a minesweeper kinda game but adapted to mobile devices. I will try to explain the development of this game in the future because it uses procedural...
View ArticleQuiz category
Quiz category contains 2 question games: Fun Trivia is a trivial kinda game that allows four players and has 6 question themes (with fancy board animation). Wheel of points is a wheel of fortune kinda...
View ArticleVisual category
Visual category contains 2 visual (or mostly visual related) games Mahjong is a classical and well known mahjong game in which you can select 3 themes (fruits, traffic signals and chinese symbols). As...
View ArticleQuestion about hardware instancing and HLSL semantics
When you are doing instancing your input layout might look something like this (from Frank Luna's DX11 book): const D3D11_INPUT_ELEMENT_DESC InputLayoutDesc::InstancedBasic32[8] = { {"POSITION", 0,...
View ArticleNew game prototype: R.O.W
Hi all, This is my first post in GameDev (just joined the community earlier today). I have some basic programming experience in C++ and Java and would like to develop my skills further by game...
View Article100 Days of VR: Intro + Day 1 Going through the Unity Ball Tutorial
Introduction Hi everyone, I'm Josh, an aspiring game developer hobbyist. I was inspired by the many developer blogs here and decided to post my own personal journey as a new VR Developer! After having...
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