Hi all,
This is my first post in GameDev (just joined the community earlier today). I have some basic programming experience in C++ and Java and would like to develop my skills further by game programming, and at the same time venture into game design to learn the skills of making a successful game that many will enjoy. Over the past few days I have developed a very simple mental maths game with Java which I named R.O.W (for Right Or Wrong, this name is temporary as this is a work in progress), the .jar file of which is attached in this post.
To play, the player looks at the equation at the center, and then clicks either the tick button (if the displayed equation is correct) or the cross button (if the displayed equation is wrong). If the player chooses the correct answer, (s)he gains a point, otherwise (s)he loses a life. The goal of the game is to score as many points as possible within a minute and avoid losing all three lives.
The basic mechanics of the game are set, and at this point I would like to ask for the GameDev Community's feedback. Essentially what I am looking for would be improvements I can make to the game in terms of gameplay, user interface, visuals, etc. in order to make the game marketable. For now the prototype is for PC but my end goal is to turn it into a mobile app for Android and iOS (aware that I will need to learn Swift for that) that users can download and play to keep them occupied while waiting for something (like 2048, Cookie Clicker, Flappy Bird, etc.).
Thank you all for your time,
Tungsten 98
ROW_alpha_02_game.zip
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