Motion vectors calculation in MPEG-like codecs
Hey, Not really sure if the right forum but hey - codecs display graphics so... :). I've been wondering how to calculate motion vectors. When encoding a video offline I can imagine one could spend...
View ArticleSteam Early Access
We made it over the first hurdle! Imperatum is now on Steam Early Access! Check it out! http://store.steampowered.com/app/650810/Imperatum/
View ArticleShaderMap 4 Free for Non Commercial Use
Hi everyone! Just wanted to let everyone know that ShaderMap 4 (SM4) has been released and is now free for non commercial use. You can learn more at the new website https://shadermap.com Thanks for...
View ArticleVoxelygon - Polyhedron Voxel
Hello, I`m ji-won, Kim in Korea. I`m developing polyhedron voxel middleware for Unity. What`s mean polyhedron vexel? See below. This middleware based on block combination. And, these blocks have...
View ArticleWeek of Awesome V: Post-Mortem
Greetings and salutations! The competition is over, and the results are in. I came in thirteenth out of twenty--not a result that I'm happy with. So, what went right, and what went wrong? What went...
View ArticleWoA: Too disappointed to participate again?
Yes, that is true, I'm too disappointed at judgment to participate again. This was the 3rd year of our participation and the best of the three years. The first 2 years we did not make time to finish...
View ArticleRandom terrain generation with fixed elevation
Hi folks, a fellow gamedev here. So recently I've been trying to make a business simulation games (similar to Holiday Island or Sim City), and start moving on the vital element of the game: terrain...
View ArticleRecommendation for optimizing 3k rendertarget performance?
In my render pipeline, I have a large 3k by 3k rendertarget meant for terrain splatting, and another one that uses the splatting output render the terrain's final texture. As you can guess, I'm hitting...
View ArticleInput Lag on Smart Phone VR
100% VR noob here. In the generic VR reviews I never see any mention of input lag. I heard high input lag makes you sick. What would be the best case scenario with Smart Phone VR; Which smart phone and...
View ArticleFeatured App: The Ukulele App
An area where #MadeWithCorona apps shine are educational apps. Frequently, when talking about educational apps, we think of apps for school-aged children, but there are other types of educational apps...
View ArticleUI/UX Designers & Animators
Looking for UI/UX designers to design the visuals for the mobile app of Runeseekers. Also looking for animators to create a short cinematic video for the Kickstarter campaign of Runeseekers. If anyone...
View ArticlePixel Art PvP Arena looking for another pixel artist!
Hello! The game is a PvP Arena made in pixel art. You play with medieval weapons and fight each other as 5v5, 10v10, Capture the flag and deathmatch. We are currently a team of 4 (2 programmers, 1...
View ArticleC++ SDL2 tile map collision platformer
I'm trying to do platformer with a map reading from a file. I did it. It works well. The problem with it is, I don't know how to implement collision for it, that would be more advanced. I would like to...
View ArticleUgly HLSL output when converting pos->UV in VS, not in PS?
I'm an amateur, trying to learn HLSL techniques. I'm currently trying to implement texture projection (making a movie projector) in a DX9 environment. I'm running my vertices through an alternate view...
View ArticleHow is it possible to locate pavement area of the roads in the scene?
Upon building a grid on the scene, how do I identity the pavement area of the road, if I build a grid on it, the grid cells will cover the center of the road plus the pavement, as in road network...
View ArticleHow is Discrete Math used in video games
Hi everyone, I am a college student working my to becoming a game programmer. I am taking my first computer science course (c++ focused), calc 1 and discrete math 1. I am just looking for knowledge on...
View ArticleDay 2
So here are some quick notes on what some of the rules are for this game. First, the game will use Aliens, Zombies, and Castles. The Player will be the aliens. It will control a spaceship. The...
View ArticleBooks on MMORPG engineering
Are there any good books on the topic of MMORPG or RPG engineering. (like MU) I'm more interested in the server side architecture than client side. A book concentrated on rpg server development is...
View ArticleCalculate position and angle of javelin exercise (my attempt)
Hello everybody, I am self-teaching myself game physics and currently I am reading a book called "Mathematics and Physics for game programmers" and I am at chapter 7 exercise 1 where one of the...
View ArticleMusic Tracks Wanted for Primitive Crafting Game
Hello! I am looking for someone who would like to make some music for my game "Vantage: Primitive Survival Game" which I plan to be releasing on Steam Early Access soon. I already have title music,...
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