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Do you think using Unreal Engine could cripple the basics of a begginner programmer?

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I mean, I realize that it does so much for me, collisions and physics to mention the probably most obvious things, that even though I am a begginner, I don't really need to learn those now...and this might be a really bad thing. On the other hand, it gets out of the way the majority of the stuff that would stump a begginner trying to create a very simple game, so that even a begginner has a chance to create a simple game and see/understand better how everything interact with each other, and that's is a very good learning opportunity to improve because it ease the learning curve of what goes into a game. What's your opinion on this? What "stance" do you think a begginner should have regarding this fancy engines? Also do you think that my fear of a "learning potential" being cripple by it is an actual thing? I mean, should I really worry about it?

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