Quantcast
Channel: GameDev.net
Viewing all articles
Browse latest Browse all 17825

[GLSL] Simple Deferred Shader with mult light

$
0
0
Hello, i would to have a simple deferred shader with many light source code. I have read many tutorials but I could not understand. I would like a tutorial that I could use as many lights as I want without declaring a constant with the amount of lights. without I would like this effect (but without physical): Thank

Viewing all articles
Browse latest Browse all 17825

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>