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32Bit Depth

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The "HLSL Development Cookbook" uses DXGI_FORMAT_D32_UNORM/DXGI_FORMAT_R32_UNORM formats for the shadow map DSV/RSV. Unfortunately, these DXGI formats do not seem to exist (and if they did, I probably created all my D(S)Vs with the DXGI_FORMAT_D32_UNORM). Are these formats removed or is it just another erratum in the already large set for that book? The closest DXGI format is DXGI_FORMAT_D24_UNORM_S8_UINT, I presume?

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