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DirectX 11 , Where to start?

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Hi i'm new to this forum and was wondering if there are any good places to start learning directX 11. I bought Frank D Luna's book but it's really outdated and the projects won't even compile. I was excited to start learning from this book because it gives detailed explanations on the functions being used as well as the mathematics. Are there any tutorials / courses /books that are up to date which goes over the 3D math and functions in a detailed manner? Or where does anyone here learn directX 11? I've followed some tutorials from this website http://www.directxtutorial.com/LessonList.aspx?listid=11 which did a nice job but it doesn't explain what's happening with the math so I feel like I'm not actually learning, and it only goes up until color blending. Rasteriks tutorials doesn't go over the functions much at all or the math involved either. I'd really appreciate it if anyone can point me in the right direction, I feel really lost. Thank you

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