Stuart Whyte, director of VR product development for Sony London Studios will deliver this year’s keynote for Develop:VR.
Whyte, who has close to 30 years’ experience in the video games industry, starting life as an adventure
columnist for Amstrad Action magazine, will open Develop:VR with his keynote entitled, ‘Taking VR to
the Next Level – A Case Study in AAA Games Development’.
In his keynote, Whyte will discuss the current state of the VR industry, the challenges and opportunities
of AAA VR development and suggest potential solutions to maximise success for any sized studio.
As well as the keynote, Tandem Events also announced the following sessions, with more to be
revealed:
Improve your brain – the real value of VR/AR gaming Faviana Vangelius, SVRVIVE
Pioneers in the Sesert – The Reality of Developing for Virtual Reality Andrew Willans, CCP Games
Love your Limitations: Defining Art for Mobile VR Anna Hollinrake, Climax Studios
Collaborating with Brands to Create Magical VR Brynley Gibson, Kuju
Serious VR, Making Real Money Tanya Laird, Digital Jam
Drop Deadline – Delivering a Visually-Excellent, 60fps, Narrative Mobile Shooter to a Fixed Deadline with a Small Team James Horn, Pixel Toys
Getting Up Close and Virtual with the Automotive Industry: Using VR for the Right Reasons James Watson, Imagination
Haptics and VR – Touching Virtual Worlds Anders Hakfelt, Ultrahaptics
Develop:VR is a one day conference and expo focusing on the commercial opportunities that Virtual and Augmented Reality present for today’s game developers and highlighting the tools and techniques needed to produce top selling VR and AR content.
Develop:VR takes place on 9 November at Olympia London and delegate passes can be bought at a Super Early Bird rate, a saving of £100, until 20 September at www.developvr.co.uk.
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