Hi,
I am composer and sound designer that is trying to learn some codeing Could You help me and tell me what should i add to change volume to 1.0F when enter trigger
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AudioPlay : MonoBehaviour {
public AudioClip strings_1;
AudioSource audioSource;
// Use this for initialization
void Start () {
audioSource = GetComponent<AudioSource> ();
audioSource.PlayOneShot (strings_1, 0.0F ); - when game starts i want it to start but with 0 volume
}
// Update is called once per frame
void Update () {
}
void OnTriggerEnter2D (Collider2D other)
{
if(other.gameObject.tag == "slotviolin")
{
Debug.Log ("coilder works");
// how can i change volume to 1.0F and if it's possible how to make it smooth ?
}
}
}
Thanks
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