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Material Design in Games?

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Hi everyone, first of all a little sorry, this is not about "visual arts" but more a GUI topic. I didn't know where else to put it, though. So, I just wondered if anyone of you has any experience or even real data on Google's material design in games? What are the pros and cons? Would players accept it? And can you make material design feel more "gamey"? Thanks in advance, BG

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