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I want to create "card slots" as user interface (Unity)

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Hello! I am building the main scene in Unity for a 3D cards game. My goal is creating "card slots" to place the different cards from a deck and use it as "buttons". The image below represents somehow what I want to develop. I have been reading and I think that I have to generate a canvas and place in my scene the slots where I want to place the cards, but I am not sure about it. Also, to use the cards, I don't know if setting buttons is the best option (maybe I should use images instead). All recommendations and tips are welcome

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