Hello everyone,
I would like to import .OBJ models to OpenGL. I tried to follow a tutorial using assimp, but I didn't enjoyed this library so much.
Is it possible to import models with textures, materials etc, without using libraries like assimp ? I am asking this question because I decided to write it by myself.
Also if this is possible, what classes should I need ? I was thinking a class Mesh(containing, vertices, textures, materials), a class Model that contains multiple meshes. Do I need something else ?
If anyone could help me through this, I would be very grateful.
Thank you very much!
↧