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Importing .OBJ model to OpenGL

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Hello everyone, I would like to import .OBJ models to OpenGL. I tried to follow a tutorial using assimp, but I didn't enjoyed this library so much. Is it possible to import models with textures, materials etc, without using libraries like assimp ? I am asking this question because I decided to write it by myself. Also if this is possible, what classes should I need ? I was thinking a class Mesh(containing, vertices, textures, materials), a class Model that contains multiple meshes. Do I need something else ? If anyone could help me through this, I would be very grateful. Thank you very much!

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