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Learning Pathfinding

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Hey so I'm new to learning AI pathfinding, specifically learning to implement A*. I wanted to make my own system instead of using arongranberg's version of A* (It's a lot to take in when I don't know how the implementation works). I'm using Unity right now and I was wondering if its better to use multi-threading to create my path-finding instead and how I would go about doing this?

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