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Amazon GameLift Goes to Per-second Billing

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Amazon has announced that starting October 2, Amazon GameLift will support per-second billing for game instances. Amazon GameLift is a managed service for deploying, operating, and scaling dedicated game servers for session-based multiplayer games, making it easier for developers to manage infrastructure, scale capacity to lower latency and cost, match players into game sessions, and defend from DDoS attacks. All newly launched and already running Linux-based Amazon GameLift instances in all 14 AWS Regions will be billed per instance-second. View full story

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