Custom C++ allocator for alligned data
I am a bit confused about writing a custom allocator for aligned data. My aligned structs/classes typically derive AlignedData (passing the struct/class name as class template argument). The latter...
View ArticlePerformance Issue DirectX Maximized Window
0 down vote favorite I develop a test application with directx 11 und fl 10.1. Everything is working as expected and fine, but when I maximize the window with my graphics in it, the time per frame...
View ArticleTile based particle rendering
Hi, Tile based renderers are quite popular nowadays, like tiled deferred, forward+ and clustered renderers. There is a presentation about GPU based particle systems from AMD. What particularly interest...
View ArticleMaterial parameters in PBR pipeline
Which material parameters does one normally support in a forward and deferred PBR pipeline? I currently use the following material parameters: diffuse color (3x float) specular color (3x float)...
View ArticleDay one: Planning how to Plan things
Time management I thought of a simple Plan: after 1:30am I have all the time in the world for tons of stupid shit to do until 11pm... so five days in a week I start working at 5:00pm until bedtime....
View ArticleEvolving Tension - Hybrid, Epic, Orchestral
Hey everyone! Here's a new track that I've been working on as a short, side project. The idea or goal behind this piece was to compose a main idea and let that melody evolve through production and...
View Article3D Voxel Artist WANTED
Hello everyone Arctic Game Studios is looking for Voxel artists with creation of 3D Voxel Characters. We are an Indie game studio who is looking for one or more 3D Voxel Artists for a game we are...
View ArticleWierd bug
Hello, I'm having a rather strange bug. I'm making puzzle game. When the game starts(PlayState) for the first time pieces are indeed correctly placed, but after that sometimes they appear fine and most...
View ArticleTexture Artist Looking for 3D Modeler
Hello! I'm looking for a 3D modeler to work with and build up an awesome portfolio. Here are some examples of my work: https://www.artstation.com/artwork/XwXQa https://www.artstation.com/artwork/3n3gJ...
View ArticleAny free 3d Game creation programs out there?
I would like to make a 3d game that can be exported as a .swf or html5 file. The websites I would like to export my game file only accept those kinds of uploads. Does anyone know of 100% game creating...
View ArticleAmazon GameLift Goes to Per-second Billing
Amazon has announced that starting October 2, Amazon GameLift will support per-second billing for game instances. Amazon GameLift is a managed service for deploying, operating, and scaling dedicated...
View ArticleTriangle rotation on X and Y axis cuts out?
I am attempting to rotate a triangle around the X / Y axis, but for some reason I cannot get the triangle to display in some cases (screen is blank) Specific example: If I am trying to rotate around...
View ArticlePAX South 2018
PAX South 2018 Henry B. Gonzalez Convention Center, San Antonio, Texas, United States
View ArticleLudicious Zürich Game Festival 2018
Ludicious Zürich Game Festival 2018 Zeughaushof, Zürich, Switzerland
View ArticlePocket Gamer Connects London 2018
Pocket Gamer Connects London 2018 TBA, London, United Kingdom
View ArticleWelcome to the GameDev Challenges Forum
What is this all about? This forum is per request from the discussion at: Game development challenges will be posted, and this forum can be used as a gathering place for developers participating in the...
View ArticleWhat console do you recommend to program on?
What video game system do you recommend I start my console game programming on? I'm looking for a programmable video game system + manual on eBay or Amazon. Can anyone help me out? I'm O.k. with...
View ArticleAnyone around here wanting to be a game writer or some creative designer?
I've posted in the writing forum a few times, as my goal is to be a writer in games. Maybe books too. Actually both would be fun. But I'd also like to try other creative design, like making dialogue...
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