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[C/SDL2] Bug that I cannot solve

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https://github.com/ingframin/CPongC/tree/master I have a bug that make my game crash outside of code::blcoks but run just fine in it. My guess is that I have an uninitialized pointer somewhere that is initialized by codeblocks when I run the code inside it. Can someone please try and let me know? I use codeblocks + GCC under Windows.

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